Kasuga promises that the team is working on improving the experience on Mac OS through patches.
Even Hideyuki Kasuga, lead programmer for FFXIV, admits that the current Mac version really will not be able to compete with the game’s performance on PC he does note, however, that it could improve with the next Mac OS, El Capitan. The client is essentially still the Windows client, wrapped to make it work on the Mac OS.
Developed by TransGaming, the “native” Mac edition has been a disappointment for many players, being deemed unplayable. Unfortunately for players who were looking forward to the Final Fantasy XIV: A Realm Reborn Mac client, that isn’t the case.
The release of an official Mac client for a game should solve that, right? Mac players already know they’re going to have to occasionally work around the whole Windows-only games situation by firing up Bootcamp and playing out of that.